Build a side-scrolling platformer with character movement, jumping physics, platform collision, enemies, collectibles, and multiple levels with a level transition system.
platformerphysicsside-scrollerlevels
Objectives
Implement character movement with acceleration and friction
Create jumping mechanics with variable jump height
Build platform collision detection and response
Add enemies with basic AI patterns
Design multiple levels with a transition system
Hints
Use a tile-based level design approach
Implement AABB collision detection
Allow variable jump height based on button hold duration